#include <ForestDrag.H>
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| AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real | lm () const |
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real | area_fraction (const amrex::Real z, const amrex::Real treelaimax) const |
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE bool | point_in_on_hull (const amrex::Real px, const amrex::Real py, const ForestHullEdge *hull_edges) const |
| AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::RealBox | real_bounding_box (const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > &prob_lo) const |
| amrex::Box | bounding_box (const amrex::Geometry &geom) const |
◆ area_fraction()
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real kynema_sgf::forestdrag::Forest::area_fraction |
( |
const amrex::Real | z, |
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const amrex::Real | treelaimax ) const |
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inline |
◆ bounding_box()
| amrex::Box kynema_sgf::forestdrag::Forest::bounding_box |
( |
const amrex::Geometry & | geom | ) |
const |
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inlinenodiscard |
◆ lm()
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real kynema_sgf::forestdrag::Forest::lm |
( |
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const |
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inline |
◆ point_in_on_hull()
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE bool kynema_sgf::forestdrag::Forest::point_in_on_hull |
( |
const amrex::Real | px, |
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const amrex::Real | py, |
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const ForestHullEdge * | hull_edges ) const |
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inline |
◆ real_bounding_box()
| AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::RealBox kynema_sgf::forestdrag::Forest::real_bounding_box |
( |
const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > & | prob_lo | ) |
const |
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inline |
◆ m_bbox_xhi
| amrex::Real kynema_sgf::forestdrag::Forest::m_bbox_xhi {0.0_rt} |
◆ m_bbox_xlo
| amrex::Real kynema_sgf::forestdrag::Forest::m_bbox_xlo {0.0_rt} |
◆ m_bbox_yhi
| amrex::Real kynema_sgf::forestdrag::Forest::m_bbox_yhi {0.0_rt} |
◆ m_bbox_ylo
| amrex::Real kynema_sgf::forestdrag::Forest::m_bbox_ylo {0.0_rt} |
◆ m_bbox_zhi
| amrex::Real kynema_sgf::forestdrag::Forest::m_bbox_zhi {0.0_rt} |
◆ m_bbox_zlo
| amrex::Real kynema_sgf::forestdrag::Forest::m_bbox_zlo {0.0_rt} |
◆ m_cd_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_cd_forest |
◆ m_cloud_point_count
| int kynema_sgf::forestdrag::Forest::m_cloud_point_count {0} |
◆ m_cloud_point_offset
| int kynema_sgf::forestdrag::Forest::m_cloud_point_offset {0} |
◆ m_diameter_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_diameter_forest |
◆ m_drag_mode
| int kynema_sgf::forestdrag::Forest::m_drag_mode {0} |
◆ m_height_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_height_forest |
◆ m_hull_edge_count
| int kynema_sgf::forestdrag::Forest::m_hull_edge_count {0} |
◆ m_hull_edge_offset
| int kynema_sgf::forestdrag::Forest::m_hull_edge_offset {0} |
◆ m_id
| int kynema_sgf::forestdrag::Forest::m_id {-1} |
◆ m_lai_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_lai_forest |
◆ m_laimax_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_laimax_forest |
◆ m_type_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_type_forest |
◆ m_x_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_x_forest |
◆ m_y_forest
| amrex::Real kynema_sgf::forestdrag::Forest::m_y_forest |
The documentation for this struct was generated from the following file:
- /home/runner/work/kynema-sgf/kynema-sgf/src/physics/ForestDrag.H